AFTER EFFECTS PLUGIN · DRIP

ASheng
Drip

Let text
grow dripping liquid.

Apply it to text, a shape or an image and liquid grows drop by drop from the bottom edge and slowly runs down. Thick Drip, Spray Streak, Pour, Dry Brush, Tear Trail and Melt — six flow types, each with its own thickness, speed and tail. 27 built-in presets apply with one click; where it drips, when it starts and how far it runs are up to you.

Apple Silicon · M seriesmacOS 14 or laterAfter Effects 2026GPU accelerated

10 USD · 365-day license · 1 Mac

Output is watermarked until a license is activated. The license runs from the time of purchase and does not auto-renew; buy another to keep using it after it expires. The Golden Pass already includes Drip. Prices follow the live plan on the purchase page.

Thick Drip
Click above to switch · every frame is rendered by the plugin (the boldest “AS” text, flowing from 0 s)

Six flow types

Not just a color change —
each one really flows differently.

The “Flow Type” menu sets the liquid’s character. Thick Drip is fat and slow with a bead at the tip; Spray Streak is thin and long with mist; Pour tips a whole sheet downward; Dry Brush has brush texture and forks; Tear Trail stops and starts, stringing small beads; Melt softens the whole bottom edge of the letters. Choosing a flow type loads fitting starting values for count, length, speed and thickness, and each slider stays adjustable afterwards.

Thick DripGold paint, honey: thick, slow, swollen tip.
Spray StreakStreet spray paint: thin, long, with a halo of mist.
PourPoured paint: a whole sheet sagging down.
Dry BrushBrush ink: bristle texture, forks, thread by thread.
Tear TrailStop-and-go water trails strung with small beads.
MeltThe whole bottom edge sags and runs down.

27 built-in presets

Five groups by material,
one click to apply.

The preset library ships 27 presets in five material groups — Blood & Horror, Paint & Ink, Food & Goo, Metal & Molten, Light & Clear — searchable by group name. Each is a full parameter snapshot: flow type, color, gloss, translucency and speed load together, so it looks right the moment you apply it; every slider is still yours to tweak. The library is shared, so the presets you save live alongside them.

Blood & Horror Blood lettering, wounds, grunge streaks and tears for horror and sorrow.

Horror Blood preset: liquid dripping from the bottom of “AS”
Horror Bloodhorror · blood · Halloween
Bleeding Wound preset: liquid dripping from the bottom of “AS”
Bleeding Woundhorror · blood · thriller
Blood Spatter preset: liquid dripping from the bottom of “AS”
Blood Spatterhorror · blood · thriller
Grunge Horror preset: liquid dripping from the bottom of “AS”
Grunge Horrorhorror · blood · grunge
Tear Trails preset: liquid dripping from the bottom of “AS”
Tear Trailssorrow · tears · lyrical

Paint & Ink Paint, spray paint, ink and black oil for graphic design and street style.

Classic Drip preset: liquid dripping from the bottom of “AS”
Classic Dripdrip · title · default
Fresh Paint preset: liquid dripping from the bottom of “AS”
Fresh Paintpaint · graffiti · street
Paint Pour preset: liquid dripping from the bottom of “AS”
Paint Pourpaint · graphic · poster
Street Spray Paint preset: liquid dripping from the bottom of “AS”
Street Spray Paintspray · graffiti · street
Neon Spray preset: liquid dripping from the bottom of “AS”
Neon Sprayspray · neon · nightclub
Black Ink preset: liquid dripping from the bottom of “AS”
Black Inkink · calligraphy · East Asian
Ink Brush Bleed preset: liquid dripping from the bottom of “AS”
Ink Brush Bleedink · calligraphy · East Asian
Black Oil Spill preset: liquid dripping from the bottom of “AS”
Black Oil Spilloil · dark · sci-fi

Food & Goo Honey, chocolate, ice cream and slime for food and game textures.

Honey Glaze preset: liquid dripping from the bottom of “AS”
Honey Glazehoney · food · warm
Chocolate Drizzle preset: liquid dripping from the bottom of “AS”
Chocolate Drizzlechocolate · dessert · food
Ice Cream Melt preset: liquid dripping from the bottom of “AS”
Ice Cream Meltice cream · summer · dessert
Toxic Slime preset: liquid dripping from the bottom of “AS”
Toxic Slimeslime · game · monster
Slime Curtain preset: liquid dripping from the bottom of “AS”
Slime Curtainslime · game · monster

Metal & Molten Gold, chrome, lava and wax — glossy molten materials.

Melting Gold preset: liquid dripping from the bottom of “AS”
Melting Goldgold · luxury · awards
Liquid Chrome preset: liquid dripping from the bottom of “AS”
Liquid Chromemetal · tech · mercury
Lava Flow preset: liquid dripping from the bottom of “AS”
Lava Flowlava · volcano · epic
Candle Wax preset: liquid dripping from the bottom of “AS”
Candle Waxcandle · cozy · vintage

Light & Clear Subtle drips, rain on glass, cartoon and melt for light, translucent titles.

Subtle Drip preset: liquid dripping from the bottom of “AS”
Subtle Dripdrip · minimal · title
Rain on Glass preset: liquid dripping from the bottom of “AS”
Rain on Glassrain · glass · melancholy
Cartoon Drip preset: liquid dripping from the bottom of “AS”
Cartoon Dripcartoon · cute · variety show
Melting Text preset: liquid dripping from the bottom of “AS”
Melting Textmelt · title · surreal
Summer Heat Melt preset: liquid dripping from the bottom of “AS”
Summer Heat Meltsummer · ice cream · heat

Where it drips

The whole word flows,
or only the part you point at.

“Drip Range” defaults to All; switch it to “Near Point”, place a “Point” in the comp viewer and set the “Radius”: only edges near the point grow liquid, and everything outside stays clean. The point is a regular AE point parameter — drag it, keyframe it so the drip moves, or bind it to another layer with an expression.

Small radius140 px radius: only two spots near the point flow.
Large radius420 px radius: the whole word is inside the range.
Left side onlyPoint placed on the left; only the left of the blood lettering flows.

Details

Brush texture, spatter, mist, beads —
each has its own slider.

The “Extras” group: “Brush Texture” splits streaks into threads; “Spatter” flings tiny dots beside them; “Mist” sprays a halo of fine particles around the letters. The “Shape” group adds thickness, thickness variation, taper, tip bead, beads, curl, fork/merge, edge bulge and viscosity, and “Melt” softens the whole bottom edge. The “Liquid” group controls color (source colors or your own), wrap source, translucency, darker where thick, wet sheen and highlights — realistic or cartoon — plus an outline.

Brush Texture 0%: the streak is one smooth band of color.
Brush Texture 0%The streak is one smooth band of color.
Brush Texture 100%: the streak is brushed into threads, like a dragged brush.
Brush Texture 100%Brushed into threads, like a dragged brush.
Spatter 0%: streaks only, no splashes.
Spatter 0%Streaks only, no splashes.
Spatter up: tiny dots splash out beside the streaks.
Spatter upTiny dots splash out beside the streaks.
Mist: a halo of spray mist around the letters, fine grain at the edges.
MistA halo of spray mist around the letters, fine grain at the edges.
Beads: small water beads strung along the trail.
BeadsSmall water beads strung along the trail.
Cartoon highlight: “Highlight Style” set to Cartoon — hard-edged white blocks plus an outline.
Cartoon highlight“Highlight Style” set to Cartoon: hard-edged white blocks plus an outline.
Thicker outline: raise “Outline” for a clear contour around the liquid.
Thicker outlineRaise “Outline” for a clear contour around the liquid.

⏩ Auto drip

No keyframes —
the liquid flows from start to finish on its own.

Liquid starts growing at layer time 0 s; “Start Time” delays it, “Start Stagger” lets each streak begin at a different moment, and “Speed”, “Length” and “Stop & Go” decide how it flows. Any frame is correct: the same time always renders the same picture, so scrubbing, jumping around and multi-frame rendering never drift.

Five frames of a gold “AS” from clean to fully dripped, at 0.5, 1.3, 2.2, 3.2 and 4.5 s
Drip sequenceLeft to right: 0.5, 1.3, 2.2, 3.2, 4.5 s.

More

Text, shapes and images all drip,
and the output bounds grow automatically.

“Shape Source” uses alpha or luminance to decide what counts as the “letters”; text, shapes and images with transparency all work. “Composite” offers “Liquid + Source” or “Liquid Only”, the latter handy for layering your own footage behind. Liquid grows past the layer bounds and the plugin enlarges the output area so nothing is clipped. “GPU Acceleration” is on by default, using the Apple Silicon GPU (Metal); it falls back to the CPU with identical results when the GPU is unavailable. 8-, 16- and 32-bit color are supported, and settings can be saved as presets.

What’s different

Making a drip effect —
Drip wants to cost you less time.

What you wantThe usual wayASheng Drip
Liquid flowing from textFind stock drip footage, overlay it, align it by hand and mask itLiquid grows from the text’s bottom edge; change the word or font and it realigns automatically
Changing the materialSwap in different footage, then regrade and relightSix flow types in one menu, 27 presets one click away
Dripping from one spot onlyDraw a mask and adjust it frame by framePlace a point, set a radius; the point can be keyframed
How fast and how farFootage is fixed; changing it means finding new footageSpeed, length, stop & go and start time are all sliders
Scrubbing and renderingParticles or simulations must be computed frame by frame from the startAny frame renders directly; jumping around and multi-frame rendering stay consistent

Getting started

Three steps to get going.

Requires an Apple Silicon (M-series) Mac, macOS 14 or later and After Effects 2026. No Intel Mac or Windows version yet.

  1. Download the installer

    Click “Download for Mac” on this page and unzip. The installer is notarized by Apple.

  2. Quit AE, then install

    Save your project, quit After Effects fully with Cmd+Q, then run the installer; the 27 built-in presets are added to the preset library at the same time.

  3. Add it to the layer that should drip

    Reopen AE, find ASheng_Drip under “ASheng - Elements”, add it to a text or shape layer, pick a flow type or click a preset in the library.

Good to know

Where is it in AE?

Under “ASheng - Elements” in the Effect menu; the name is ASheng_Drip.

Does the Golden Pass cover it?

Yes. The Golden Pass covers every ASheng AE plugin, including future releases, so Drip activates directly.

Does it work on images or video?

Yes. With “Shape Source” set to Alpha, the opaque parts of a transparent image form the shape; with Luminance, the bright areas do. Set the liquid color to “Source Colors” and it picks up the colors at the image’s edge.

Does the liquid get clipped at the layer bounds?

No. The liquid grows past the layer and the plugin enlarges the output area automatically.

Is the picture consistent when scrubbing or rendering multiple frames at once?

Yes. Every drip is computed directly from its point, seed and time, with no dependence on the previous frame, so any frame gives the same result; to get a different arrangement, change the “Random Seed”.

Which bit depths are supported?

8-, 16- and 32-bit are all supported.

Does it use the GPU?

Yes. “GPU Acceleration” under “Output” is on by default and renders on the Apple Silicon GPU (Metal); when the GPU is unavailable it falls back to the CPU with the same picture, only slower. This option is a per-machine preference and is not saved into presets.

Does it support Premiere Pro?

After Effects only for now.

Can I use it without a license?

Yes, you can try it with a watermark on the output. With a valid Drip license NFT or Golden Pass, click “Activate / Manage License” in the “License” group of the effect panel to activate.

See the Golden PassAll plugins